House

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Houses are needed to build up the population and collect coins. One does need more houses, when the capacity is reached. Houses can have an upgrade for more capacity and a bigger production of coins.

Recipe of a House in 0.37

You need to keep houses satisfied by bringing them food, shelter, clothing, medicine and luxury, depending on their level. If a lot of houses are satisfied, your production will go up, if there are not a lot of houses satisfied, your production will go down.

House in 0.37

Trades[edit | edit source]

Satisfied with the following recipes
Item name Selling Price
(Gold)
Ingredient Cost
(Gold)
Fuel Cost using
Coals (Gold)
Profit
(Gold)
Profit/Cost
(Gold)
Food (Lvl 1)
Grain 1 1 0 0 0.00
Flour 5 3 0 2 0.67
Bread 10 6 0.5 3.5 0.58
Shelter (Lvl 1-2)
Stone 2 2 0 0 0.00
Planks 3 2 0 1 0.50
Stone Brick 12 8 0 4 0.50
Iron Plate 12 4 1 7 1.75
Clothing (Lvl 1-3)
Cloth 10 4 0 6 1.50
Outfit 35 16 1 18 1.13
Medicine (Lvl 1-4)
Herb 2 2 0 0 0.00
Remedy 6 4 0.5 1.5 0.38
Health Potion 14 10 0.5 3.5 0.35
Elixir 35 22 4.5 8.5 0.39
Luxury (Lvl 1-5)
Ward 30 16 4.5 9.5 0.46
Enchanted Book 45 28 4 13 0.59
Omnistone 100 48 16 36 0.75